Elympics — what do I need to know?
In this article we are going to dive deeper into one of the core functionalities of Elympics — Multiplayer Services. We will explain the difficulties of building a multiplayer gameplay and how Elympics eliminates them.
📄️ Multiplayer implementations
What are the current implementations of multiplayer available?
📄️ Client authoritative
What is client authoritative and why is it limited?
📄️ Unity SDK
What is Elympics Unity SDK?
📄️ Prediction
What is prediction? Why is it needed? How to take advantage of it?
📄️ Reconciliation
What is reconciliation and how it is implemented in Elympics
📄️ Architecture
The whole path from the very first player interaction to playing match.