What is Elympics?
Elympics is a Web3 Gaming Protocol for building competitive games. You build your gameplay just as you're used to – inside Unity, using its native components. Elympics handles all the rest – it's a full featured tool set to build, deploy, distribute and monetize skill-based games with zero-sum competition mechanics using the technology of Web3.
By being focused on competitiveness, Elympics Gameplay SDK introduces core features known from e-sports like realtime synchronization, skill-based matchmaking, lobby management, game server hosting, autoscaling and much more. Elympics enforces server authority in all games created on the protocol, which is the foundation for player security in a competitive environment (regardless of wether the game is single- or multi-player). The server authority architecture ensures impartial and game-aware actor that is the source of truth in each and every gameplay and competition.
Whether you're an individual developer or part of a larger team, Elympics can help you build, deliver and scale your game, entering the fascinating world of competitive gaming and using blockchain and Web3 as robust, decentralized technologies that will help you reach and engage millions of players.
Main Products and Features
Feature | Description |
---|---|
Gameplay SDK | Your main interaction point during gameplay development. It's a framework and a set of tools for Unity that will enable you to create competitive games using best security practices, with minimal development overhead. |
Lobby & Matchmaking | Manage players in menu, connect them in social matches or use automatic matchmaking that learns your game's rules and leverages machine learning to create more trilling experiences. |
Auth SDK | Authenticate players securely and easily. Regardless of whether your game is available in the browser, on Telegram or as a standalone app – abstract away the hassle of identifying players and keep focusing on what you love – engaging gameplay |
Deployment & Hosting Cloud | The set of online services that hosts your game server fleet globally. With no additional hassle and overhead. Host the game builds, as well as on-demand game servers in a scalable and configurable environment. |
Web3 Monetization | Engage and monetize your players using competitive smart contracts built by Elympics for EVM and TON chains. Utilizing on-chain competition with a simple configuration. Or – join the open protocol with your own competition Smart Contract. |
Telegram Bot | Deploy your game on Telegram with it's own, dedicated game bot that retains your players and builds your on-Telegram presence with best practices for a social platform. |
External API Integration | Implement your own server-side player progression with easy to use HTTP hooks in you player's lifecycle. |
Dynamic Leaderboards | Let your players compete in an asynchronous environment, still benefiting from security that comes with Elympics and its server-authoritative architecture. |
Respect System | Take advantage of our points system for players and developers, building retention and competition on an ecosystem-basis. |
Play Pad | Frontend application that communicates with your game build, handles authentication and features like tournaments. Use it by default, simply deploying to Elympics Cloud. |
Player's Cockpit | A place where players can discover Elympics games (including yours!), as well as configure their profile and identity on the protocol. |
Developer's Console | Configure your game, select your fleet and setup the matchmaking, preparing your game for deployment. |
CLI | If you're not into web-based apps or you want to run some configuration from an automated environment, use our CLI. |
Where should I go next?
📄️ Overview
Elympics SDK Overview
📄️ Getting Started
How to get started with Elympics Unity SDK?
📄️ Basics
What is Elympics? How does it work? Read this first!
📄️ Installation
How to setup your new game running on Elympics?
📄️ Run locally
How to run multiplayer games locally?
📄️ Run remotely
How to run your game in the cloud?